Oops is a personal project. It was created in Blender 4.0 and rendered with Cycles. I was responsible for all design (including character and hair), modeling, lighting, rigging, animation, rendering, compositing, editing and sound.

I created a simple rig for the eyes so that they would follow the drone. The rest of the animation was done with either location/rotation keyframes or shape keys. I had some fun filling out the background with items I have in my own workspace like the orange Lacie hard drive.

Textures: www.poliigon.com

Music: half.cool

Render Before Compositing

Render After Compositing

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